Don't Starve Together (Steam AppID 322330) through build 747465 contains a memory-corruption vulnerability in the native persistent-string decoder that allows a remote attacker operating a public dedicated server to crash a victim's game client by publishing crafted world_gen_data with an invalid Klei persistent blob header length. Attackers can craft a malicious public lobby server listing that, once viewed or selected by the victim, triggers client-side decoding of the attacker-controlled data to corrupt native memory and cause a remote denial of service.
Fix
Nothing published yet: no patch, vendor advisory or mitigation reference on NVD, no vendor advisory in the News for this CVE, not in CISA's KEV, no fixed package version. BaselineWatch does not guess at one.
Change history 4
- StatusReceived → PublishedNVD modified 2026-10-28 17:17
- StatusPublished → ReceivedNVD modified 2026-10-28 18:17
- StatusReceived → PublishedNVD modified 2026-10-28 17:17
- First seenCVSS 6.9NVD modified 2026-10-28 18:17
Affected (CPE criteria) 0
NVD has not attached CPE configurations yet.