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| CVE | CVSS | EPSS | Vendor, product | Description | Modified |
|---|---|---|---|---|---|
| CVE-2026-103091 | 9.3 critical | 1.0% | no CPE yet | Missing Authorization (CWE-862) and Initialization of a Resource with an Insecure Default (CWE-1188) in the MCP proxy (HandleStreamPassThrough in mcp_service.go) and OIDC registration flow (GET /info and POST /register in internal/controlplane/server.go) in Google OSS Agent Mesh (SAM) versions 0.1.0-alpha.1 through 0.1.0-alpha.8 allow a remote attacker to self-enroll into the mesh and invoke arbitrary tools across all connected MCP backend nodes. Because GET /info publicly discloses OIDC configuration, POST /register auto-enrolls any valid OIDC token holder without claim filtering or ban checks, and the default policy binds sam:system:authenticated to wildcard services and targets, an attacker can obtain a mesh credential with full read, write, and execution access on backend services. Users should upgrade to version 0.1.0-alpha.9 or later, which enforces a fail-closed default policy, explicit policy-binding requirements on enrollment, and ban checks. | 19 Oct |
| CVE-2026-6866 | 8.2 high | 0.00% | schneider-electric, ecostruxure_panel_server_pas400_firmware, ecostruxure_panel_server_pas600_firmware, ecostruxure_panel_server_pas600v2_firmware | CWE-1188 Initialization of a Resource with an Insecure Default vulnerability exists that could cause unauthorized disclosure of sensitive information when credentials revert to initial settings in rare circumstances, enabling unauthorized authentication using known credentials. | Mon 26 Oct |
| CVE-2026-14765 | 7.7 high | 0.00% | no CPE yet | Epic Games Unreal Engine versions up to and including 5.8.0 ship with an insecure default configuration for the LaunchURL Blueprint node (UKismetSystemLibrary::LaunchURL). The URL scheme filter (FURLRequestFilter) is empty by default, which permits all URL schemes. On Windows, this results in a call to ShellExecuteW() with the open verb, so a supplied file:/// URI causes the referenced file to be executed. Any Unreal Engine game that loads user-generated content containing Blueprints is vulnerable to command execution via a malicious local file or a remote file on a WebDAV share. This is an instance of CWE-1188 (Initialization of a Resource with an Insecure Default). | 18 Oct |
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EPSS scores: 2026-10-28. NVD cursor: 2026-10-29 00:22. The News page shows only notable CVEs (KEV, your stack, new criticals, EPSS over 50%, or active exploitation per SSVC); this table has all of them.